1. Summary
- We do not sell your data.
- We do not show ads and we do not use advertising tracking.
- We do not use analytics or marketing/attribution tools in the Game.
- We collect and store only the information needed for the Game to function (for example saving your progress and enabling online features).
2. Information we collect
2.1 Account identifiers (sign-in)
The Game supports sign-in using Google / Apple as well as Guest play.
- If you sign in, we store an account identifier to link your data to your account: your Firebase User ID (UID).
- Guest mode generates an anonymous Firebase UID and is stored locally on your device. Guest mode may have limited features.
- We store only the UID on our server. We do not store personal profile information such as your real name, email address, or profile photo.
2.2 Game save data (gameplay data)
We store game-related data needed to provide the Game and its save functionality, such as:
- Inventory
- Progression
- XP/levels
- Currencies
- Quest progress
- Settings
- Save timestamps (used to determine which save is most recent)
2.3 Social features (friends and chat)
If you use social features, we store:
- Usernames
- Friends list
- Messages / chat content
- Timestamps related to messages and social actions
2.4 Purchases
The Game offers one-time in-app purchases (no subscriptions). Purchases are processed by the Apple App Store and/or Google Play.
We do not collect or store payment card details. We rely on the app stores for payment processing and purchase receipts.
2.5 Technical data and server logs
We do not track your gameplay activity for advertising or marketing purposes.
Our hosting/infrastructure providers may process standard server logs (which can include information like request timestamps, device/browser information, and IP addresses depending on the provider) for security and reliability. We do not use these logs for advertising.
3. How we use information
We use the information described above only to:
- Provide gameplay features (saving/loading progress, progression, settings)
- Provide online features when you use them (cloud backup, friends, chat/messages)
- Maintain security and prevent abuse (for example protecting systems and community features)
- Provide customer support and respond to requests
- Comply with legal obligations where applicable
4. Legal bases for processing (GDPR)
If you are in the EU/EEA, we process personal data under the following legal bases:
- Contract (Article 6(1)(b)): We process account identifiers (such as your Firebase UID) and game data to provide the Game features you use, including cloud backup and online/social features (friends and chat).
- Legitimate interests (Article 6(1)(f)): We may process limited technical data as needed to keep the Game and our services secure, prevent abuse, and ensure reliability (for example protecting accounts, preventing spam, and maintaining server security).
- Legal obligation (Article 6(1)(c)): We may process and retain certain information if required to comply with applicable laws (for example accounting or legal compliance requirements).
5. Where data is stored
5.1 On your device (local storage)
- Guest mode save data is stored locally on your device.
- Uninstalling the Game removes local Guest save data.
5.2 Cloud backup on our server
- Cloud backup is available only when signed in (Google/Apple sign-in).
- When cloud backup is used, we store your Firebase UID and your game save data on our server.
6. Sharing of information
We do not sell your information and we do not share it with third parties for advertising.
We may share limited information with service providers that help operate the Game, only to the extent necessary to provide their services:
- Firebase (Google) for authentication (Firebase UID / anonymous UID)
- Apple and Google for processing in-app purchases (payment processing and receipts are handled by the app stores)
- Hosting/infrastructure providers used to operate our backend services (such as cloud saves and online features)
7. Data retention
We keep data only as long as necessary to provide the Game and the features you use:
- Cloud save and online-feature data is kept while you maintain an account or use the services.
- Social/chat data is stored to provide those features and is deleted when you delete your server-stored data or account data in the Game (where applicable).
- Standard server logs (if any) are retained according to hosting/provider defaults and are used for security and reliability.
8. Deleting your data
You can delete server-stored data directly in the Game.
When you delete your data:
- We delete the data we store about you on our server (including cloud save data tied to your UID and online-feature data such as chat/friends where applicable).
For Guest mode:
- Guest saves are stored locally on your device; uninstalling the Game removes local Guest data.
For instructions, visit Delete your Wasteland Revenant account. If you need help, you can contact us at privacy@royhansson.se.
9. Children's privacy
Wasteland Revenant is intended for users 16+ and is not directed to children. We do not knowingly collect personal information from children. If you believe a child has provided data to us, contact privacy@royhansson.se and we will take appropriate steps to delete it.
10. Security
We use reasonable technical and organizational measures designed to protect game data. However, no method of transmission or storage is completely secure.
11. International transfers
Our service providers (such as Firebase/Google and app stores) may process data in countries outside Sweden/EU/EEA. Where required, we rely on appropriate safeguards for such transfers.
12. Changes to this Privacy Policy
We may update this Privacy Policy from time to time. We will publish the updated version on wastelandrevenant.com and update the effective date.
13. Contact
Roy Hansson
Email: privacy@royhansson.se
Site: wastelandrevenant.com